![]() In most cases, it should not impact any existing game data you had to provide or existing saves unless the updated port made changes to the port backend that impacts previous saves. This should install the latest port related files if they've been updated in PortMaster. zip for the port you want and unzip the contents of it to the ports folder. Just run PortMaster and reinstall the port. If there are updates to Ports, how will that work? You can find that information via the ArkOS Emulators and Ports information wiki link here. How do I get more info about the ports in this repo like the sources used and additional asset needs if applicable? SuperTux, Ur Quan Masters, and FreedroidRPG). A few additional ports are available on the large releases repo ( ) due to their size (ex. Note: For ArkOS on the RG351V or RG351MP, if SD2 is being used for roms, unzip the port to the /roms2/ports folder instead and copy the PortMaster folder to the /roms2/tools location. If you don't want the PortMaster folder to show up in your Ports menu in Emulationstation, just delete the PortMaster.sh file as it won't be needed if you don't plan to install or update your ports online via this tool. You'll also need to copy the PortMaster folder to your /roms/ports folder. zip of the port you want, download it and unzip the contents of it to the /roms/ports folder. You can simply go to the PortMaster repo ( ), find the.
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